It’s been a long journey that lead us hear. From a simple prototype I’ve been working on in between classes at school to adding art, lights, and sound! Now after a year of serious development, and several years of “on-and-off-again” before that, the first “official” demo for Pitchfork Kingdom is about to be released. And what a perfect time for it. The days are getting shorter and colder here in British Columbia and people are spending more time in doors. 2020 has been a tough year for anyone. So I sincerely hope that this little game of ours can bring you a laugh or two and a pinch of joy.